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edit1.create
And as a hint, try not to use the destructor Destroy
directly. The documentation suggests using Free because it checks whether the object for which you are calling Free is Nil or not. If it is Nil, it will not call Destroy. someobject.free still requires a valid someobject pointer with which to call free. If you want the above behavior, you must call FreeAndNil(someobject). Doug |
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