|
|
|||||||||
|
|||||||||
| |||||||||
|
|
|
| |||||||||
![]() |
|
|
«
Previous Thread
|
Next Thread
»
|
Thread Tools | Search this Thread | Display Modes |
|
#1
|
|||
|
|||
|
compression - insights into infinite
so there are very real limits on the amount of information that can be
compressed. these don't seem to have to do with any dimensionless numbers like an electron mass/etc. so are going to be the same no matter what the physics of any given universe is like. which leads to the pondering if nothing can be compressed infinitely, where did all the relational information come from originally? like, as humans, our conciousness, though using physics and electrons and atoms and cells, is actually using a vast relational composition to define and understand our environments. it would follow that each of these relationships is already 'preprogrammed' and present in the very first single instant of reality. the result of looking at the relationships on the information level moves beyond any questions we still may have over the 'mechanicals' of our universe ie. whether time-forwards and time-backwards symmetry is equivalent for quarks. so each of our relationships that we can fathom-create, must be originally present in the geometries of the fundamental structures of (any/this) universe. what do you guys think? are we limited to the original geometries or is our conciousness then definitely outside of the universe to be able to be 'creative' in our manifestations of extremely precisely tuned groupings of information (ie. a picture of an egyptian god holding a rose in one hand and an anhk in another). and more, if we were to put on a single sheet (no matter how large or in what language) paper all the laws of reality wouldn't the previous boundaries *have* to expand as there is then an observer, in time, gazing at the 2d form of all information? ** precisely, the fact that we can hold a concept of 'nothing', should mean that any information should always be able to resonate/move since we could, potentially, add a '1' as 'yes truth' or '0' as 'not entirely', as the observer, creating that relationship towards that original source of information. thoughts/comments? chris. |
|
#2
|
|||
|
|||
|
compression - insights into infinite
Chris you are one the right track, everything already exist,
everything we see we created ourself. Because everything in this and all other endless universes is build from many live forms and continous changing, I see it more as continous reorganizing everything what already exist. The planets and live forms we go to create in the far far future is already existing as seeds in us today. thanks for the comments. i'm trying to work with the concepts to see whether logically it is possible to put more information into the 'already exists', than may have been there if there wasn't a conciousness directing the relationships together. with your concepts, it would be like the over-concious has this relationship between mass of electrons, mass of neutrinos in it's 'mind'. this is static throughout time, and results in the interplay and interactions, always in a quantized fashion, creating forces, matter, etc. my thought is that we as concious entities have similar abilities, that while necessarily resulting in a deux ex machina type event where if you were to modify/add to the 'already exists' information pool, that the resultant would need to create the conciousness that initiates it, but depending on the sensory elements that are translating all these ratios and silhouettes, it could be possible to 'key' into the specific information detail level that corresponds to this, in your terms, 7 cycle. basically, if we could dampen the other elements that we're constantly assembling, and inject say a simple geometric form as a pattern while we're looking at something 'random' like parchment paper, that would necessarily be of the proper information density to align to our current perceptual 7-cycle, which would make it so that as long as the alignment is maintained, we could inject seeds of other forms, low density information from our perspective like emotions, into that same plane and see the results after a billion years of evolution into something that has as much detail as we can observe visually, extrapolated and added to the basic information. this may be a bit of a heavy thought, but i've personally witnessed the practical applications of the technique within an objective, ie. other material persons witnessing the same results, paradigm. i'm just trying to figure out the proper conceptual diagram to bring some light onto a really crucial element of being, that we're capable of utilizing from these 'bodies' at this time. |
|
#3
|
|||
|
|||
|
compression - insights into infinite
I am not sure you'll understand this, but here goes. *I do not claim that I can compress everything down to one bit, but I have a method, wherein, without making use of any external parameters or hidden dataset, I certainly can compress, and assuming the original input file is large enough, many, many times, even thousands! of times. > How small? *Given the current machine architectures all of use, wrt the current hardware and software, I suppose that my method might be used to drop a file down to one byte. one byte. four bits. that's sixteen possible combinations, you couldn't even get a single english letter to fit in that space, without other context surrounding it. the other context is the algorithm that is determining what to do with the sixteen possible combinations, but it can't go any further than the first step without another context layer case1: something depending on context case16: something depending on context but the context is just that single step as you can see. if you needed more detail than any of the sixteen original combinations, which are *fixed* by nature, you need more context thus the algorithm grows in size. the total size of any binary file is the bits + whatever bits the algorithm needs to function. good example: you could only describe one of say, sixteen mp3 samples of a person saying 'a', 'b', 'c', each mp3 is a 400mb, super high detailed file. you'd transmit a byte, and on the receiving end play the mp3, which is part of the algorithm. all 16 mp3s are part of the algorithm. that's 6400mb in size. it would only go up to 'p' and no further, ever. there's absolutely no way you could get the voice to say 'q', from that single byte of information. pushing the file limit minimum upwards doesn't avoid this problem, it is inherent to quantized information. |
|
#4
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert wrote:
> I am not sure you'll understand this, but here goes. I do not claim that I can compress everything down to one bit, but I have a method, wherein, without making use of any external parameters or hidden dataset, I certainly can compress, and assuming the original input file is large enough, many, many times, even thousands! of times. , so here is my repetitive compression algorithm. Unlike yours, this isn't snake oil, you can test and run it: Use a LZ-algorithm, and a text file as input. the first compression, compress the first K of data, and append the rest of the file unaltered. Write a header to the target data that indicates that you have compressed the first K. the second run, detect the header, leave the first block of data (which is LZ compressed already) unaltered, and compress the second block of data, altering the header accordingly, and append the rest of the text unaltered. This gives you, for typical text input, a repetitive compressor, and you can compress as many times as there are blocks in the original file. Is that useful? Probably not. How small? Given the current machine architectures all of use, wrt the current hardware and software, I suppose that my method might be used to drop a file down to one byte. LL! Jules, your engagement in probability theory and measuring spaces all aside, but before you understand *that* stuff, please try to use your fingers and your brain to *count* correctly. While all people seem able to understand that you need one digit to select one out of ten objects, for some reason beside me some people believe this simple and elementary logic breaks down for inapplicable reasons for "imaginary" numbers, such that those beyond ten. Be ensured by a trained mathematician that the mathematics for those numbers, say ten million, is exactly the same! That said, one byte is able to select exactly one out of 256 different input objects, in the same way that one digit is able to select one out of ten objects, so you can "compress" exactly 256 different inputs. Well, that's not exactly interesting, is it? And yes, I am referring to lossless compression and decompression. byte. And I've been a programmer since 1965, my first machine was an IBM 1620-II running Fortran 2-D. (I learned and coded in SPS-II, it's assembly language.) That's astonishing, given that you're "logically challenged". So yes, each time, producing a smaller and smaller file. Do you understand! Why are you so dense? What in the world is wrong with you?? Ehem. Jules, what in the world is wrong with you? You only need to apply elementary logic to see that you're claiming utter nonsense, or at least an utterly useless algorithm. I may someday show what I have, not publicly (a few of my friends already know the method I am referring to.) But if I were to give a public demonstration I might not be able to keep people such as yourself from watching my program demonstration. Can I make this any clearer? No, and as we all know, there will never be such a demonstration. It is as much unlikely as a demonstration that the circumference of a circle fits four times into its diameter. Two problems remain; > 1) Connecting these buffers to a suitable compressor. > 2) Selling the program in a world where our courts do not well protect the small inventor. For that, you need something useful to sell, but we both know that you don't have that, and at least I know that you never will with that approach. Thank you, Jules. You promised several times to leave this group. Why don't you? Please get away, and stay away - it's a permanent annoyance. People that are resistant to elementary logic shouldn't work in a field that is mostly mathematical. So long, Thomas |
|
#5
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert schrieb:
Peter, if I thought you'd actually answer technical questions intelligently, I'd ask -- and right now I have some questions!! So where are the folks with the doctorates in math? Their are all here, and they keep telling you that elementary logic is enough to tell your two new schemes don't work if they compress everything down to a byte. Well, the decompression at least won't work. *Compressing* to zero bytes is actually the easy part. (-: Because I was up until 6AM or so Saturday morning trying to resolve a couple of topics within my biz plan. Before you setup a biz plan (unless it's the biz plan of a con-man) you should get your decompressor working; and before that, you might want to get your math straight. Just answer the following simple question: How many different files of two bytes length are there? That's your homework. Don't be shy if you cannot solve it, the math cracks are all here. So long, Thomas |
|
#6
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert schrieb:
> I understand your logic Thomas, and would agree with your conclusion, but for one small fact > [Insert long and spirited defense here Sigh. Just like you folks, I am getting pretty tired of this.] > Briefly, one sentence, I can reduce randomness, even in a very small amount of data, as I said, a buffer, measured before and after, shows up as less random after the process -- and no additional information must be conveyed to the receiver. Look, this argument is *not* about randomness. If you state that you can compress *all* data, then this "all" implies random, non-random, pseudo-random, and data. It doesn't matter. As soon as there are more possible input sequences as they are output sequences, your technology isn't reversible, plain and simple. The 'measurement' is, as I have said, the "stats" routine in the C/ Math library, basic?, yes. Useful?, incredibly. Wrong?, not very likely. I'd suggest that maybe I'm measuring something erroneously or perhaps coming to the wrong conclusion from well constructed measurements, but since I think I've done everything correctly my next step is to work with someone who can help me to build a nice compressor/decompressor package. For that, it needs an algorithm. The feature of an algorithm is that it generates for one possible input one predictable, reproducible output. Unfortunately, you must generate (to decompress again) different outputs for the same input. That's not an algorithm. What might work is to publish some of this data, say in an FTP site and let people examine it. Well, all fine with me. Again, I throw in the following input for you to compress: All 256 one-byte sequences. All 65536 two-byte sequences. Those include random, pseudo-random, not-at-all-random and whattheheck other sequences of 16 bits. Posting the output of those would be enlightening, probably more for you than for us, but nevertheless, do that, and put the said output on a web-space, or an ftp server, or mail, and measure their length. I *D NT CARE* about your top-secret compressor or decompressor. My early work with this method is best described this way: > a) An INPUT cell, let's stay with bytes for this example. > b) UTPUT cell, residue, part A. The problem with this was that some cells, say 5% (wrt a 1-byte organization,) were in excess of 8-bits. Not very convenient for a compressor, of course. The other cells were, typically, reduced by at least 1-bit. > Now, having done additional work, I have much smaller residue's and no bytes in excess of 8-bits. In fact all output cells contain, typically, less than four bits. Frequent output values are 4 and 5, for example. Plus a sign bit, but the sign bits compress quite handily. (They are best converted into sequences of primes.) Jules, you still don't understand. All this doesn't matter at all, unless you're willing to admit that said algorithm won't compress all input. In fact, like all other compression algorithms, it will fail most of the time. However, the failure cases for most other algorithms are interesting (because they include text, graphics or other sources humans care about), so what are the interesting cases of your algorithm? Another value, needed to reconstruct the original value, isn't sent. It's inferred on the receiver side. Remember my two-bit compressor that worked by inferring the sign bit? This reconstruction *may* be imperfect, but I have a simple inductive proof that, worst case, the information that must be sent is always less than 8-bits. (I don't mean that the compressor may be lossy, I am concerned to produce a space reduction all the time -- that's what I mean here.) If the overall amount is less than 8 bit while the input is 8 bit, your proof is flawed. As simple as it is. Again, and this is a very very simple exercise, feed all 256 possible byte inputs into your compressor, in initial state, and post or collect the outputs. Two things can happen: a) Either, in that said output, sequences longer than 8 bit appear, in which case the algorithm might work, but your proof is flawed. or b) all sequences that are generated this way are less than 8 bit long, in which case there are fewer than 256 of them, in which case at least two input sequences must map to the same output, in which case you don't have a decompressor. My proof depends on something I can do in a CAS but don't have the math to work out by hand (ie., to understand.) Still, I can build a symbolic system that I'm sure wouldn't work if the mathematics I am depending on were deficient. Math depends on the elementary laws of logic, so does the internal wirings of a computer. For that simple reason, you never will have the "math" to represent 256 inputs by less than 8 bit. The savings (the information that need not be sent,) varies with the organization, but I think I can demonstrate at least a single bit per byte savings. Then, I beg you, demonstrate. You'll see that either a) or b) is the outcome. You may post here. on an ftp side, I don't care, but *do*. Words are cheap. But before I commit to doing this, can I see a show of hands of people who would look at the data, please. So then, post, or mail. My email is valid. I do not want to see your algorithm, I don't care. All I need to see is the output of all one-byte sequences, and, if you like to, the output of all two-byte sequences. A text file, one line containing the bits of the output is enough, use the symbols 0 and 1. No binary encoding required, text files preferred. That is, the files you post, should contain exactly 256 rows, or exactly 65536 rows. Each row defines the output of the corresponding byte input, given by its line number, starting with line #0 (i.e. the input pattern of line zero is 00000000 for the byte-file). But please go over it first - if I find a duplicate output line, you cannot decompress anymore. And, as said, the output may be either a) or b). So long, Thomas |
|
#7
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert wrote:
Hi Jules, Dear Thomas: > Pretty much I agreed with the elements underlying of your points and I would be admonished except for one small minor insignificant detail, probably of too little importance to note, but I will anyway. > And you guessed it: > I do the experiment, and wind up with smaller data. > Now, true -- I am leaving out a certain critical fact. But it's not that my method only works on machines having wireless, or that, say, you don't mind me using hidden files -- it's not a fact associated with a fraud. > (It's the critical fact -- it's how it works. That's what I haven't said.) > Thomas, you mentioned the idea of an algorithm. Yes. Good. That's what I have, and my algorithm avoids the problems you present. > I notice that you liked my idea of loading data to an FTP site, except that you want to supply the data, whereas my idea is to supply the data myself. Sorry, this is not an option. How do you want to know that your later customers only supply data your algorithm can handle? Didn't you say you can compress *all* data? Doesn't *all* imply that *I* can select the data? But nevermind, here's my extended deal: I still supply you my data, but instead, you do the following: a) your compressor can handle my data as input. If so, the output consists of a single 1-bit, plus the output of your compressor. b) your compressor cannot handle my data as input. If so, the output consists of a single 0-bit, plus the original file. Thus, we're creating only an overhead of a single bit, given that you claim that you can compress so much out of your input, this sounds like a fair deal, doesn't it? course, the target to meet has to be a bit different, (ha, literally!) since you now make some files longer, unavoidably, so I making the rules even better, just for you: So for the eight-bit input, we do the following: I add up all the bit-lengths of all output strings (say, 256 if the input is all 8-bit combinations) where the indicator bit counts to the length, of course, since I need it to decode, and if the sum is smaller than the summed up bit-length of the input strings, you also win. However, we must somehow ensure that your strings are decodable without sending me the decoder. , so just make this sure in addition, I will test whether the following holds: \sum_{all my inputs} (1/2) ^ {total length of output for my input} <= 1 (Note that for my original input, we have 8 bit input, so the length are all eight, so we have 256 * (1/2)^8 = 256 * (1/256) = 1, so the inequality is satisfied. Note that the "one additional bit" also counts in the length. That is actually better for you since it makes the sum smaller, and it must be smaller or equal to one to make me accept your code, or the part of the code you want to sent me. This is the Kraft inequality. While it doesn't tell me whether your code is decodable, it says that at least if we exchange some of your codewords of some of the same size, we can make it decodable, so your code, if initially broken, can be fixed without making it larger (and the above bit-count remains of course identical, since the code size is not changed). Does this sound like a deal? I have problems reading/processing a file of all bit combinations because it would provide an examiner with enough information to figure out what I am doing -- and I have not given up the idea of making a few shekels. , then mark some of the combinations (random if you like) as "non-compressible", and encode them instead with a zero-bit, plus all the following input. Just hide enough, given that you create such an enormous compression gain, this should still be easy, right? I am pretty sure that as things are going, that one day you will learn what I am doing and you will see that my claims are not impossible at all. I can't wait Greetings, Thomas PS: The first condition for Jules means that his entropy is smaller than the entropy of the input (which is maximal by using a uniform probability over all 8-bit symbols), which is exactly what Jules claims ("compress everything"). The second condition does not yet ensure that the output is decodable, but at least it can be modified to something decodable. This is the "if and only if" condition in Kraft's inequality. |
|
#8
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert schrieb:
>Remember, at no point do you have to make your compressor available, >which protects your technology. > I assume you know that never, never, never!, not under any conditions whatsoever will I supply anyone but a bona fide customer a copy of either the decompressor or compressor. > Thomas, don't be foolish! asking for me to do such a thing. a) that wasn't my post, b) that is neither my deal. I'm providing now two challenges for you where you don't have to provide encoder nor decoder. Read my other posts. So long, Thomas |
|
#9
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert schrieb:
Really, this is between Thomas and myself -- I have not heard from him (so far,) and he may not want to play using the rules that I am forcing -- ie,, that I be allowed to use files such as MN's 1M file or other 'famous' files, compressed using tools we all agree to be first- rate compressors'. Nope, that's not an acceptable rule, because it doesn't provide a proof whether your compressor is working. Heck, if *I* can select the algorithm, and *I* can also select the input files, then *of course* I can arrange that to compress those inputs. Actually, for N input files, I can compress to log_2 N bits. , so well. What about this "third challenge" for you. You post N input files, select them as you want, along with their output. And I come up with a compressor that can compress them better. I even stated my magic compression algorithm above - try to beat this algorithm with your examples, and I'm also satisfied: that is, try to compress N streams to less than N * log_2 N bits in total, plus satisfy Kraft inequality, and I'm also fine. That's now my third deal I'm giving. Still a chance? But note, it's now very hard to beat me, much harder as in my second offer! So long, Thomas |
|
#10
|
|||
|
|||
|
compression - insights into infinite
jules Gilbert schrieb:
> , now I see your response. (This post.) > I am only willing to demonstrate my process using inputs that are not purely synthetic and (even worse,) designed not to test my program but to discover the principles of operation. Acceptable files include the files that all of us know about, such as MN's 1M file, and other "famous" files first compressed using compressors that we all agree are of premium quality. Then I don't care. I can easily compress ten example streams (much better than you, I only need four bits for that), and forget about the rest (thus expanding on average again). But as I stated above, I do not *need* all input, I even leave it to you to *select* which of the 256 inputs you want - how much better can it be? Please read again carefully. I designed the test in a way you do not need to supply all output, only the one you want (but it gets then harder for you, shouldn't be a problem for a super-compressor, right?). But I am not going to let you folks slowly analyze, (as best you can,) my program. I am trying to cause some events offline from this group. With such input's, I am willing to process said input-file and show the input and outputs side-by-side. This is all I am willing to do, and I already know what the result will be. And I know, too. Mathematics tells. When I supply my program to customers I don't expect it to be used in the manner you describe Thomas, so why should I sit still for this now? (I shouldn't.) You should to prove your claims. If your claims are "all input can be compressed", then, why the heck, shouldn't I run it on "all input"? , Jules, are you again making fake claims? By the way, I did this a while back, but with a more primitive version of the program -- actually very primitive; That program didn't reduce every cell (this does.) This doesn't neither. That's the way how mathematics works. Elementary logic, actually. You only have to count. you can prove that, but I'm not interested in a fake test. You cannot prove that all odd numbers are primes by looking at examples: 3,5,7 prime 9 measurement error 11,13 prime works for my examples, up to a small error, by induction for all odd numbers This is just silly. A "proof" is nothing you can run by example, a proof is a logical argument. I provided one where you only need to supply *some* examples, and then one can derive a proof. But of course, you won't run this. This is because it would unravel this time's fraud, isn't it? well, same as always So long, Thomas |
|
#11
|
|||
|
|||
|
compression - insights into infinite
k it's all like flamey and stuff but really
actually infinite compression isn't possible 0 1 that's it. two combinations. there's no way of defining any probabilistic quantization using parametric curves because there's nothing smooth going on, actually. that being said, wrap your mind around what this actually means as we get close to a technological singularity where we could potentially write down the most complex algorithm (all the data to be), and tell me what that does when you have an observer involved. you'd then have all the data, plus all the data from the observer's viewpoint (which itself is a a subsection of the expanded, interacting points of the all the data). this seems to be a type of paradox, created by observers. unless you're willing to argue that the paradox wouldn't occur since no observer will *ever* be able to construct an algorithm to describe this geometry, then we have a very, very interesting moment which wouldn't be within existence at all. basically, either it's that we'll *never* be able to produce such dense information, or that there's something that exists outside mathematics', and thus all physical laws, realms. this is my theory. it's scientific, rigid, predicts specific outcomes, and has experimental applications. point one: 'weak prediction' the logic behind the expanded 'time' form of the all of data is such that if there were enough physical matter present at the beginning of time to account for all of the expansion *and* interaction of absolutely everything ever, we would have found traces. instead, we've found a crazily high energy spark in the darkness, but all that energy and decaying particles still aren't enough to correspond to the quantized interactions of those same elements throughout all of time. point two: 'strong mathematical law' even if we'd found new dark matter in existence that could make up the quantized information density, there would still *never* be a moment inside of time where the observer and the algorithm for all the data could exist simultaneously, mathematically. that would be like saying that the full digital expansion of pi can be found inside pi itself. even as pi is infinite in detail, it will still *never* produce pi after the 1st digit. |
|
#12
|
|||
|
|||
|
compression - insights into infinite
imagine a 46 symbol engine A-Z and a-z. each symbol is taken as the
next one from the lord of the rings modulo the space removed file size. this gives a rotator for any symbol, as long as a letter index seed is stored within the phase space of the algorithm. An interesting thing occurs with the probability of capa to non capa. and all letter mapping is reversable. because the capa are fewer in number they contain more information, true? the only reason for the non reversability of a non capa maop to a capa, is the fact that statistically you may have to pass over another non capa of the same letter to reach a capa letter. otherwise this would be a Jaxon modulatable symbol exchange. The thing is if a direct mapping is not used for the symbol exchange (a algorithmic sequence with no interceeding non capa copies, pure 1 or 0 stream) then the symbol exchange needed for a modulation becomes possible. now the best way for achiving the symbol bias within the algorithm, is to 'go through' the option of using a 0 longer than using a 1. THIS CAN SUPPRISINGLY BE ENGINEeRED what does the lord of the rings read like with all the interseeds removed??? 50:50 can be demi randomized to (25,2):(50,1) this can then be cross switched to (25:1):(50:2) = 25:100 = 1:4 unfortunetly this then has an exit to sample probability reduction to 25:50 but lukily 3 seperate bias elements/rotators/rings being statistically independent ENUGH can be producted 25^3:50^3 = 1:8 ok so this ring majority selection estimate (1:4) but active all cycles not 1/8th cycles (hence why 3 used as always majority win) is a jaxon modulatable stream. luckily the user data gets absorbed ok cheers. excellent, consider jaxon modulation to be a error correction code for a compact virtual media (based on three rings of low information count) which just happens to have some unuseable media positions, but luckly enough useable ones. ha ha ha, he he he, me is majick i should be so statistically random, statistically random^3, i should be so statistically random in lo-ooove. - kylie the scientist |
![]() |
| Viewing: Web Development Archives > FAQs > Compression > compression - insights into infinite |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
|
|